Pax Nova

Pax Nova

About the game

Humanity has failed itself through pollution and war. After a century of political tension and countless armed conflicts, Earth is now on the verge of being uninhabitable. A communication from deep space gives us the chance to leave our dying planet and start over, by migrating to Eos, marking the beginning of the era of ‘Pax Nova’. But will it be enough to save humanity?

In this sci-fi turn-based 4X strategy game, you may choose one of several factions divided between three races, and establish yourself in Eos. Explore new worlds and new star systems filled with exciting secrets as well as terrible dangers. Build great cities and expand your influence through efficient diplomacy, or prepare for battle on land and in space when diplomacy fails or for when you’re just a warmonger.

  • Discover Eos’s secrets and solve quests, build space bases and outposts;
  • Unique victory conditions for each player;
  • Unit and ship customization;
  • Randomly generated tech tree.

Highlights

  • Quest Victory: uncover the secrets of Eos through the now complete quest line, which also comes with its own victory type. Unlike the existing victory types in Pax Nova, the Quest Victory has you completing a string of increasingly specific and difficult quests in order to... well we won't spoil the specifics, but you'll need to complete a final quest to win!
  • New content: you’ll be able to play around with the new Mech unit class, a new exclusive technology for every faction, minor faction content, and even a new difficulty mode (Divine difficulty -- should prove quite the challenge), among other things.
  • Quality of Life improvements: you've shared your feedback, and we've listened. Expect to see more QoL improvements, like editing proposals and seeing their values change in real time, or seeing the relationship status of the faction a unit belongs to.
  • Balance changes: quite a few balancing changes in the full release which should lead to more strategic combat and resource management, for example. These changes include but are not limited to artillery units now being able to fire through mountain tiles, an overhaul of trading with other factions and how proposal types are valued, as well as changes to the costs of upgrading existing units.
  • Improved AI and space layer: the space layer should prove to be better than ever, with ships no longer being able to dip down and land when they are under fire. The AI has also become a tougher (and smarter) nut to crack, as they will make much better use of the space layer. They're also much smarter when it comes to economy and city management, as well as warfare.
  • Achievements: who wants to conquer their intergalactic foes without proper recognition? Nobody, that's who. Upon release, Pax Nova will have an array of achievements, from building outposts to assimilating vassals.

System Requirements

Minimum

  • OS: Windows vista / 7 / 8 / 10 [x64]
  • Processor: Intel Core i3 3.0 GHz
  • Memory: 6 GB
  • Graphics: NVIDIA GeForce GTX 460 1 GB
  • DirectX: 9.0c

Recommended

  • OS: Windows vista / 7 / 8 / 10 [x64]
  • Processor: Intel Core i5 4.0 GHz
  • Memory: 8 GB
  • Graphics: NVIDIA GeForce GTX 660 1 GB