Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic: The Gatheringâą. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook!
The ancients speak of a Book written since time immemorial containing all the world's legends. After many fabulous adventures, recounted in Faeria â Chronicles of Gagana, this relic was lost in a well of Faeria. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook!
You are trapped in the Book of Lore of Faeria, and each page represents a new challenge. Lead your two heroes to victory in this roguelike deckbuilder! Put together the best synergies between cards, relics and abilities, and take on the Roguebook!
Highlights
Legendary Heroes:
-
6 hero pairs â Choose 2 heroes to start a game. Each hero has a collection of over 50 cards, a personal relic and a unique skill tree.
-
Maximise synergies â The hero at the front protects the hero at the back. Switch the positions of your heroes and combine their strengths to unleash powerful combos.
-
Strategic battles â Skilfully anticipate and queue up your actions to defeat over 40 bosses and enemies.
Build your deck as you play:
-
Dynamic deckbuilding â Over 200 cards to cleverly assemble as the game progresses. You will never play with the same deck twice.
-
Relics with unique powers â Upgrade your cards with 30 special gems. Collect 80 relics with extraordinary effects.
-
More cards, more power! â Each hero has a unique skill tree to unlock. Collect cards and select the best skills!
Explore a world that changes with each new brushstroke :
-
The Book changes each time you open it â The map along with its mysteries and dangers are procedurally generated for a brand-new challenge every time.
-
Paint the world â The Roguebook's pages are composed of hexagonal tiles. Use magic inks that reveal different patterns to fully explore each page.
-
A range of encounters â Merchants, travellers, ruins, quests, etc. Lots of chances to obtain cards and relics⊠or to fall into a trap!
Each run counts in the quest to defeat the Roguebook:
-
Hours and hours of fun â 20 hours on average to beat the game, hundreds of hours to unlock everything.
-
Progress at your own pace â Collect pages and use them to buy upgrades. Level up your heroes to unlock new cards.
-
20 difficulty levels â Defeat the final boss to unlock the Epilogue level. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.